hey there mr FMOD!
I’m updating my project from 2.0 to 2.2, and ive been going through the event reference updater wizard to not lose all of my event references. everything seems to be going smoothly, except for any reference that is contained in a class that isn’t the monobehaviour script.
For example:
Conversation.cs
public class Conversation : MonoBehaviour
{
//monobehavior that uses ConversationCharacterData
//....
}
[System.Serializable]
public class ConversationCharacterData
{
[EventRef(MigrateTo ="voiceClipEvent")]
public string voiceClip;
public EventReference voiceClipEvent;
//....
}
In the example above, the scan function in the Update Event References window can’t find “voiceClip”, therefore it never migrates the reference to “voiceClipEvent”. All other references work, except for these kinds of data classes. I have them everywhere in my project.
Is there a way to ensure that these references also get automatically updated, or is there something I’m missing? I really don’t want to go through and set them manually in my project, there are hundreds of instances of this!
Thank you so much!