I’ve been facing an issue for the last few hours where I can’t find a way to load a master bank within unity. Everything worked fine until I changed the name of my reaper project file path in the asset panel. I change the name of the root where are contained my reaper, fmod and unity projects so I had to re-sync my reaper project with my fmod project. I know it is not something to do but I had to do it in order to unblock an odd situation with the source-control software (gitdesktop). I am pretty stuck with the situation. I tried to re-import the fmod plugin but each time I try to load a bank I got the following errors (see attachment), and when I try to play, none of my assets are launched. Does someone knows where to start ?
I suggest getting FMOD Studio and the FMOD Integration back into a default state, and once that’s working start moving back towards whatever your specific setup was.
In FMOD Studio
Delete the existing built banks
In Preferences>Build ensure “Built banks output directory (optional)” is blank
Rebuild banks
In the FMOD Settings
Change your Source Type to “FMOD Studio Project”
Change your Studio Project Path to match that of your .fspro project
Change your Import Type to “Streaming Assets”
Hopefully that should get banks importing correctly again, otherwise I would suggest completely removing Assets/Plugins/FMOD folder and then reimporting the FMOD Integration and going through the above steps again.
If that doesn’t work, please give me your FMOD and Unity versions and I will investigate further!