"Find Event by Name" node in UE 4.26.2 does not work unless "Play Event 2D" with event is included

Thanks for sending that through, the issue is easily reproducible using the provided project.
I found that adding “/Game/FMOD/Events” to Project Settings>Packaging>Additional Asset Directories to Cook allowed Find Event by Name to return the correct event without requiring the additional unlinked Play Event 2D node.
I think this is still part of the aforementioned packaging issue which should be fixed in the next version. For now, either continue using the Play Event 2D hack or try adding the following to Additional Asset Directories to Cook and we’ll see if the problem is still ocurring in the next FMOD version:

  • /Game/FMOD/Banks
  • /Game/FMOD/Buses
  • /Game/FMOD/Events
  • /Game/FMOD/Reverbs
  • /Game/FMOD/Buses
  • /Game/FMOD/VCAs