Opening the standalone profiler via Window->Analysis->Profiler (Standalone) on my project has FMOD blowing chunks on me:
UnityException: Creating asset at path Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset failed.
FMODUnity.EventManager.UpdateCache () (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:74)
FMODUnity.EventManager.RefreshBanks () (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:30)
FMODUnity.EventManager.Startup () (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:486)
FMODUnity.EventManager:Startup() (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:490)
What can I do? I can’t have errors in my log because this profiler process is part of an automated test, but it also happens when I try to use it interactively as described above.