Hey all! I’m currently working on a group project and we’re using Perforce for version control. I understand how to get Fmod working in Unity with the integration package, but when I added Perforce into the equation I botched it completely and received a tonne of errors on my console.
Basically what I’m asking is: what’s the best approach for setting up Fmod and running it in Perforce and alongside Unity, and how do I operate with it from there?
I am also operating on Mac whilst the rest of my team are running on Windows.
Any links or guides to tutorials relevant to this would be a great help too as I haven’t found any.