FMOD Studio not seeing ASIO Driver

Thanks for your reply but that didn’t worked.

That would works If coreSystem.getNumDrivers retrieves all output devices no matter which output type is,
But at least in Unity version [v2.01.11] it only retrieves current OUTPUTTYPE devices.
So in order to get other OUTPUTTYPE devices I had to call coreSystem.setOutput then coreSystem.getNumDrivers.

But here comes the problem as It enumerates and initialize and fallback in the same time when coreSystem.setOutput called, it simply returns NO-SOUND device.

[with working asio devices]

[FMOD] SystemI::setOutputInternal : Setting output to 'FMOD WASAPI Output'
[FMOD] OutputWASAPI::init : Mix Format (WAVEFORMATEX): wFormatTag=0xFFFE, nChannels=2, nSamplesPerSec=48000, nAvgBytesPerSec=384000, nBlockAlign=8, wBitsPerSample=32, cbSize=22.
[FMOD] OutputWASAPI::init : Mix Format (WAVEFORMATEXTENSIBLE): wValidBitsPerSample=32, dwChannelMask=0x00000003, SubFormat=00000003-0000-0010-8000-00AA00389B71.
[FMOD] OutputWASAPI::init : Output buffer size: 1056 samples, latency: 0.00ms, period: 10.00ms, DSP buffer: 64 * 2
[FMOD] Thread::initThread : Init FMOD mixer thread. Affinity: 0x8000000000000001, Priority: 0xFFFF7FFA, Stack Size: 81920, Semaphore: No, Sleep Time: 0, Looping: Yes.

[Unity] setOutput to AUTODETECT : OK
[Unity] getNumDrivers : 1
[Unity] getDriverInfo Loop Count = 1
[Unity] DriverInfo WASAPI id = 0 / Speaker (Komplete Audio 2), Guid = 0f5612e2-300d-4e43-9f4d-6c060b515cd1, Systemrate = 48000, Speakermode = STEREO, channels = 2

[FMOD] SystemI::setOutputInternal : Setting output to 'FMOD ASIO Output'
[FMOD] OutputASIO::init : DSP buffer size = 64 supported by ASIO driver, low latnecy mode enabled. 

[Unity] setOutput to ASIO : OK
[Unity] getNumDrivers : 2
[Unity] getDriverInfo Loop Count : 2
[Unity] DriverInfo ASIO id = 0 / Komplete Audio ASIO Driver, Guid = 1a6dd4e6-0947-4f56-b2d9-ed91a2a7d260, Systemrate = 48000, Speakermode = STEREO, channels = 2
[Unity] DriverInfo ASIO id = 1 / Realtek ASIO, Guid = a80362ff-ce76-4dd9-874a-704c57bf0d6a, Systemrate = 48000, Speakermode = STEREO, channels = 2

[with non-working asio devices]

[FMOD] SystemI::setOutputInternal : Setting output to 'FMOD WASAPI Output'
[FMOD] OutputWASAPI::init : Mix Format (WAVEFORMATEX): wFormatTag=0xFFFE, nChannels=2, nSamplesPerSec=48000, nAvgBytesPerSec=384000, nBlockAlign=8, wBitsPerSample=32, cbSize=22.
[FMOD] OutputWASAPI::init : Mix Format (WAVEFORMATEXTENSIBLE): wValidBitsPerSample=32, dwChannelMask=0x00000003, SubFormat=00000003-0000-0010-8000-00AA00389B71.
[FMOD] OutputWASAPI::init : Output buffer size: 1056 samples, latency: 0.00ms, period: 10.00ms, DSP buffer: 64 * 2
[FMOD] Thread::initThread : Init FMOD mixer thread. Affinity: 0x8000000000000001, Priority: 0xFFFF7FFA, Stack Size: 81920, Semaphore: No, Sleep Time: 0, Looping: Yes.

[Unity] setOutput to AUTODETECT : OK
[Unity] getNumDrivers : 1
[Unity] getDriverInfo Loop Count = 1
[Unity] DriverInfo WASAPI id = 0 / Speaker (Komplete Audio 2), Guid = 0f5612e2-300d-4e43-9f4d-6c060b515cd1, Systemrate = 48000, Speakermode = STEREO, channels = 2

[FMOD] SystemI::setOutputInternal : Setting output to 'FMOD ASIO Output'
[FMOD] OutputASIO::enumerate : CoCreateInstance returned 0x80040154 for driver 0.
[FMOD] OutputASIO::init : CoCreateInstance returned 0x80040154.

[FMOD] SystemI::setOutputInternal : Setting output to 'FMOD NoSound Output'
[FMOD] OutputNoSound::init : Initializing.
[FMOD] OutputNoSound::init : Done.

[Unity] setOutput to ASIO : OK
[Unity] getNumDrivers : 1
[Unity] getDriverInfo Loop Count : 1
[Unity] DriverInfo NOSOUND id = 0 / NoSound Driver, Guid = 00000000-0000-0000-0000-000000000000, Systemrate = 48000, Speakermode = STEREO, channels = 2