FMod Syntax Cheat Sheet - for Unity

I was wondering if anyone has come across or is able to make an FMod syntax Cheat Sheet with a list of all available functions and their uses, it would really speed up my workflow (I’m not a programmer but i like to implement my own assets) and would stop me from having to look up every little thing. I’m sure others would be interested in a cheat sheet to stick next to their monitor.


We don’t have a cheat sheet listing all APIs, but we do have listings and a searchable index available as part of our CHM documentation shipped with our API installers. It’s not Unity specific but the C++ API follows very closely in syntax to the C# counterpart, it should have most of the details you are looking for.