I’m a beginner and fairly new to the world of programming. I recently completed a C# beginners course from Microsoft and I’m trying to be a little creative with the projects I build. I also discovered FMOD studio a while back and have been fiddling with it to try to understand how it works, and it’s amazing!
I have a question, I would like to know if there’s any way through which I can use FMOD studio events which I build with parameters in FMOD studio and use them in C# to play the files with codes to change the values of the parameters. I’ve already tried searching this up but can only find information relevant to the use of FMOD in Unity.
Maybe something like this already exists and I’m not aware. If there already are examples or some documentation, I’d greatly appreciate it if you could point me in the right direction.