Every time my team and I make a push to our repository we get merge errors with the FMODStudioCache.asset file.
The project is using Unity 2019.2.8f and FMOD 2.00.08.
I have added it to the gitignore but it doesn’t ignore the file.
If anyone has a solution to this that would be awesome. I’m dumbfounded on how to solve this issue. See image for gitignore.