FMODStudioSettings.asset keeps appearing in version control with no changes

It looks like the settings asset is being marked dirty every time the editor reopens. I have created a task for the dev team to fix this in a future release. In the meantime, you can workaround this by modifying the StagingSystem.Startup method in “Assets/Plugins/FMOD/src/Editor/EditorUtils.cs”:

// EditorUtils.cs StagingSystem.Startup (~line1495)
public static UpdateStep Startup()
{
    if (!AssetDatabase.IsValidFolder(StagingFolder))
    {
        // START CHANGE
        if (Settings.Instance.SharedLibraryUpdateStage != Settings.SharedLibraryUpdateStages.Start
            || Settings.Instance.SharedLibraryTimeSinceStart != 0)
        {
            ResetUpdateStage();
        }
        // END CHANGE
        return null;
    }
...
}

Thank you for flagging this issue!