It looks like the settings asset is being marked dirty every time the editor reopens. I have created a task for the dev team to fix this in a future release. In the meantime, you can workaround this by modifying the StagingSystem.Startup
method in “Assets/Plugins/FMOD/src/Editor/EditorUtils.cs”:
// EditorUtils.cs StagingSystem.Startup (~line1495)
public static UpdateStep Startup()
{
if (!AssetDatabase.IsValidFolder(StagingFolder))
{
// START CHANGE
if (Settings.Instance.SharedLibraryUpdateStage != Settings.SharedLibraryUpdateStages.Start
|| Settings.Instance.SharedLibraryTimeSinceStart != 0)
{
ResetUpdateStage();
}
// END CHANGE
return null;
}
...
}
Thank you for flagging this issue!