Getting music session to pause at a precise spot, for pause screen

Hi,

Potentially, depending on how exactly you wish to implement the pause. A few threads are discussing similar topics here:
(Pausing an event smoothly), (Pausing Music and Resuming from Same Location?).
You could also look at using Unity Integration | Scripting API Reference - RuntimeManager.PauseAllEvents.

Alternatively, could you please provide more details about how you want to pause and resume the music when the pause screen is active and how you are currently doing it?

Hopefully, that points you in the right direction, if not please let me know.

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