Hi FMOD devs,
I am currently working, or starting to work, with my new team in a game project using Godot-Engine instead of UE.
I just wanted to ask about the latest ways to start with the FMOD integration for Godot and any workflows or workarounds.
Is it still just the unofficial integrations?
I really want to suggest that even a basic official implementation would be gold to get started with and building from there.
Can’t wait for your reply!