Hi,
Did anybody write a module in C++ for Godot that interfaces with the FMOD [or FMOD Studio] C++ API ?
Writing a module seems quite straightforward (see Godot doc here : http://docs.godotengine.org/en/3.0/development/cpp/custom_modules_in_cpp.html ) but I am not a decent developer.
Thanks for your answers.
Sylvain.-
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I’ve been hoping for this too, I was thinking of doing it myself but need to focus on the main project to get money coming in. I want to be able to play MOD music from my games.
That person made a integration: https://github.com/alexfonseka/godot-fmod-integration
But I want to see more upgrades and a definitive integration completed in godot
Thank you @fiwon123 for the heads up. Looks like that was made after I made the post, I had no idea about it. If it just lets me play MOD music, then this is the answer I’ve been looking for…
I would like to see FMOD official support for Godot, i’m using FMOD in Unity/UE and it’s really missing me when i use godot.
I’ve found this project for now -> https://github.com/utopia-rise/fmod-gdnative