Using Unreal 4.27 and Fmod 2.02
I cant seem to get user Label parametrs to work in Unreal.
I just seem to be triggering the event but not switching between the two parameters.
What am I missing?
Using Unreal 4.27 and Fmod 2.02
I cant seem to get user Label parametrs to work in Unreal.
I just seem to be triggering the event but not switching between the two parameters.
What am I missing?
Hi,
Thank you for the screenshots.
The issue is the Name
value is for the name of the parameter rather than the label name. You can read more about the FMOD Nodes here: Unreal Integration | Blueprint Reference - Event Instance.
Could you try:
Hope this helps!