How many virtual/real channel can I use for PC build with desired PC specs?


#1

I was having sound issues, all audio would cut out half way through the game. So I increased the the virtual/ real channel counts in the settings (virtual: 1024 real:64). This fixed the issue.
I am getting our demo build ready, it will be played on PC’s that have our desired specs. Is there any risk to cranking the channels up to avoid potential sound issues. I have not been particularly efficient with fmod method calls.
Thanks,


#2

Virtual channels will use cpu, as the playback position still needs to be calculated, but hitting the voice limit will produces unexpected results so it is always advised to have a very high limit.

If the virtual voice limit is hit then Channels will be stolen and start returning FMOD_ERR_INVALID_HANDLE. Channels which have had their handle stolen in this way are permanently stopped and will never return.

https://fmod.com/resources/documentation-api?page=content/generated/overview/virtualvoices.html#/