How to query (by name) if an Event is using a Local Parameter

Hello,

I am wondering if there is a way to query (using a parameter’s name) if an Event is using said Local Parameter.

Using:
Unity 2022.3.22f1
FMOD 2.02.23
C#

Thank you,

Donovan

Hi Donovan,

Thanks for the info, could I please get a use case? Are we checking if the parameter has changed?