Hello,
I’ve spent the past few months developping a game in unity, and I wrote many scripts for this game regarding the randomizing of audio, and other things liike this.
Now I just want to add my FMOD project to the game for just background music, I don’t need all the great features FMOD offers, just some simple adaptive background music.
The setup wizard tells me that I have to disable the unity sound listner and unity audio as a whole.
I don’t want to do this since I’ve already put lots of hours into the sound in Unity and I don’t want that time to go to waste.
Is there a good way to use FMOD next to unity instead of startiing all over again for all the audio in the project?