I recently got an audiowind license and I’ve been struggling to implement the plugin into Unity. It’s giving me the same errors every time, but i don’t know what i’m doing wrong.
Here’s what i’ve done so far:
- libaudiogaming_audiowind.dylib in the folder Assets/Plugins/FMOD/platforms/mac/lib
- “libaudiogaming_audiowind” in dynamic plugins in the FMOD Settings
- I tried to put the .dylib in different folders.
- I also tried to put “libaudiogaming_audiowind” in the static plugin section of the FMOD Settings.
The only files I got downloading the plugins are libaudiogaming_audiowind.dylib and fmod_audiogaming_audiowind.h (I don’t know what to do with this one but i tried to put it into differents folders too). There is also a readme.txt explaining that there is some code to implement to register the plugin, but I have no idea where I’m supposed to implement it.
If anyone could enlighten me on what i’m missing here, it would be greatly appreciated. Have a great day !