Imported .wav has reverb automatically applied?

I’m making a sound mod for a game and for whatever reason the idle sound has reverb applied. I haven’t used FMOD in years and I cannot see anywhere to turn this off.

This is what I’m working with atm, I really don’t know my way around.

Edit: I did some googling, some more even, and found CTRL 2 does stuff. I disabled all reverbs, effects etc and touch wood it’s sounding as it was in audacity.

Try selecting each of the tracks in the event (by clicking on their gray track heads, located just to the left of the instrument in your screenshot), and look in the deck for an effect called “Reverb” or “Send.”

If you find a send effect, there’s a high chance it targets a bus or track that includes a reverb effect elsewhere in your project; try deleting the send, and see if that helps.

If there are no reverb or send effects in the event, open the mixer window, and check the group buses into which the event is routed; it’s possible that one of them contains the reverb or send effect that you’re looking for.

EDIT: Ah, I just read your edit. I’m glad to hear you were able to solve the problem and get the behaviour you wanted.