Reverb Send Not Working..?


(Greg Nicolett) #1

I have an event in FMOD with a reverb send. It’s acting as a UI element, so I’m triggering it as a 2D Sound in UE4.

The sound triggers “dry” in game rather then with the send applied.

Any help on why this is?


(Cameron Baron) #2

What versions are you using?
(UE4, FMOD Studio, FMOD Integration)