I have a problem since I updated Fmod to 09.2
In unity, if I have an event sent to a group with a long reverb, the tail of the reverb gets brutally cut after a while.
This doesn’t happen if the reverb is directly in the event.
Did any of you face the same problem? How can i solve it?
PS: I cannot reproduce this in the editor, everything seems to work fine there. Only in-game
Thanks in advance.