I’ve have a totally undebugable error. I’ve spent a few hours tracking it down to our return tracks, which contains DSP effects. I can’t trace back DSPEcho to FMOD Studio, but there are delay and flanger effects on those return tracks.
Here is a screenshot. Hope it helps you solve the problem!
I am a bit discouraged at the moment by all the bugs in the FMOD engine - it costs me hours to trace back the problem (and report it), and not is has become a blocking issue for our first beta-test release. It is even a blocking issue in overal development, as interactive audio is the core feature of the app.
Seeing as stability and time-to-fix is becoming unacceptable for this project, can you recommend me a course of action? Perhaps switching to FMOD Designer? Or do you expect no further serious issues when the mixer memory alignment trouble has been fixed?
In any case - I am very happy and appreciative for the help and support that I got so far, as most issues were solved fast - even if there were caused by a misunderstanding of bad implementation from my part.