I’m currently working on a 2 player split screen game and wanted each camera to have a designated listener. I tried to use the function setNumListeners in the setListenerAttributes function to set it up but I am not really sure that is the way it should work. Is it currently possible to use two listeners in a scene? and if so how would I go about it? Additionally, how would I go about panning the listeners? I’ve seen multiple posts in this forum contradicting each other on if it’s possible or not.
Thank you in advance,