I am completely new to FMOD Unity Team Integration. I have been using it the last month to implement sfx into the game but now the composer on our team has started to get music done so I am adding that. He would like to work in FMOD to speed up our workflow but I am unsure of how collaboration is meant to be hooked up so that project files and the build bank are properly updated.
I have FMOD set up so that the “build banks output directory” is within a folder in our Unity project. We also have Unity’s collaborate enabled to push changes to the cloud. My main question; is this integration enough for us to work together on the same project in FMOD?
I feel like I need to hook up the actual .fspro project file into some source control beyond the build bank info. If that is the case, can it be done through github.
Thank you in advance for any help,