I’m on Unity 2020.2.3f1 and FMOD Studio Integration 2.01.07 and my game can’t get more than 1 listener working at a time, although it used to some months ago. Right now, whichever listener was activated last is the one that has output, while all others don’t have any output.
There was a bug with our Unity multilistener support that was fixed in 2.01.08 which can be downloaded from our website.
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This is great news, thank you so much for the quick reply!