Hi, what we are trying to achieve is this: http://www.fmod.org/questions/question/decoding-live-streamed-mp3-data-with-low-level-api/
Based on the Windows’s low level plugin example, we could see that fmod’s output_mp3 example uses lame encoder.
We thought it would be easy to port this to Unity but it wasn’t so.
We want to use this encoder in Windows, Mac, Android, and iOS.
Is there any way to use it in Unity?