The project I am working on uses Perforce. Our Project tree works as follows:
General Project Folder
FMOD (Project folder)
UE Project folder
-> Content
-> FMOD (Banks)
I tried all possible solutions to connect the UE Project with FMOD, but it has never really worked. I tried all servers that are said in this forum and all possible localhosts. Is there anything that I am missing because we’re using Perforce?
"Studio was unable connect to “localhost: as a connection error occurred: Socket Error. Please check that the IP address is correct, the game is running and live update is enabled.”
That is where I mentioned that I’ve tried all possible IP combinations:
127.0.0.1:(UE port number, which is 9265)
localhost(9265)
Perforce server IP
The game is on and live update is enabled inside UE4.
Same issue here with UE4.22 and FMOD 2.00.06 in local host.
Live update enabled, port : 9264 (initial setting)
Editor live update enabled, port : 9265 (enabled manually but port number was initial setting)
I also tried editor live update only with port number 9264.
There is no error message on FMOD end. Only “Live update reconnecting” blinking.