I’m a complete beginner to FMOD and Unreal. I can connect via Live Update on my computer from FMOD to URE both running on my computer by using 'localhost but as the title suggests, is a connection between 2x computers possible?
I am attempting this between to mac book pros which i will refer to as FMOD-mac and URE-mac.
- Manual IP address set on both macs
- afp:// share containing Game folder and all content created on URE-mac & connected to from FMOD-Mac
- Assets folder on URE-mac set in preferences of FMOD-mac and Built
Now when clicking live update on FMOD-mac and typing in the IP address of the URE-mac all is shown is “Live Update Reconnecting”.
Is there a certain format the IP address needs to be typed in as?
Do any ports needs to be stipulated in the URE game project settings > Plugins - FMOD Studio - Live Update Port?
Hope some of this makes sense. Thanks in advance!