We are using FMOD 2.01.02 - in Unity 2020.1.3
We are having issues with F-MOD DLL Pathing issues. In a build FMOD is unable to find the DLL See the error below.
SystemNotInitializedException: [FMOD] Initialization failed : Loading plugin ‘OculusSpatializerFMOD’ from 'C:/Users/Bester/Desktop/VaultAudioHeadsetTest/Vault of Stars Alpha_Data/PluginsSystemNotInitializedException: [FMOD] Initialization failed : Loading plugin ‘OculusSpatializerFMOD’ from ‘C:/Users/Bester/Desktop/VaultAudioHeadsetTest/Vault of Stars Alpha_Data/Plugins/OculusSpatializerFMOD.dll’ : ERR_FILE_NOTFOUND : File not found.
All Plugins in a build are located in Vault of Stars Alpha_Data/Plugins/ x86_64
Easy fix change the path to:
/x86_64/OculusSpatializerFMOD.dll
However when attempting to run in the editor now:
Users/Bester/Desktop/Vault of Stars Alpha/Assets/Plugins/FMOD/lib/win/X86_64/x86_64/OculusSpatializerFMOD.dll
FMOD then fails to launch in the Editor.
Our work around it to stacking the X86_64 Folder so there is one in each folder.