Hi - I’ve just updated my project (in Unity 2020.3.46) from FMOD version 2.02.04 to 2.02.17. I’ve downloaded the new version of Studio, put the oculus spatializer into the plugins folder, and rebuilt my banks. The Unity integration also seems to have successfully moved my plugins to the new folder structure. The problem is, when I run the game, I get this error:
SystemNotInitializedException: [FMOD] Initialization failed : Loading plugin ‘OculusSpatializerFMOD’ from ‘C:/prj/Thrasher/Thrasher_WVS/thrasher-main/Assets/Assets/Plugins/FMOD/platforms/win/lib/x86_64/OculusSpatializerFMOD.dll’ : ERR_FILE_NOTFOUND : File not found.
Note that the folder above has “Assets” listed twice in a row (i.e Assets/Assets). The DLL seems to be in the correct place, i.e.:
C:\prj\Thrasher\Thrasher_WVS\thrasher-main\Assets\Plugins\FMOD\platforms\win\lib\x86_64
Why is it looking for the plugin in the wrong folder (i.e Assets/Assets)? Any help would be MUCH appreciated!
take care,
Mike