I’ve updated to the newest Unity integration and am quite impressed with the work that’s been done! The code is at least 1000 times cleaner!
However, I’ve been struggling with finding a good way to play clips in the editor outside of Play mode. I’ve tried opening up EditorUtils and using the functions in there however I’ve been consistently getting ERR_EVENT_ALREADY_LOADED. The first few clips still play fine but after a few have played they’ll start getting cut off early.