Hi, im using FMOD Studio v2.02.23 and im experiencing an issue where when certain audio files finish playing in a multi instrument in an action sheet there is a pop, however if i play the exact same multi instrument in a timeline there are no pops.
I have also made sure when exporting these files to add a fade at the end of all the files which made no difference.
Is this a bug or am i doing something wrong?
(For the time being the solution is to just play them in a timeline rather than an actionsheet but id prefer to not have to )
The fact that the issue is occurring in an action sheet but not in a timeline is a bit strange - does it happen when you use a parameter sheet as well? What format is the source audio file? Also, if you click the “Compress” button in the asset preview to compress it for auditioning, does the pop still occur?
If your source assets are MP3s, I’d recommend re-rendering or re-encoding to another format like WAV or OGG. If they aren’t, what format are you using?
In that case, can I get you to upload the problematic audio files, or ones that aren’t confidential but still reproduce the issue, somewhere for me to take a look at? You’re welcome to upload to your FMOD user profile, or somewhere else.