I am using programmer sounds to play sounds in my project, but all sounds are mono. I have other events, which are played using
RuntimeManager.PlayOneShot and for those stereo works fine. Also the file I’m trying to play works fine when played through PlayOneShot - it is stereo, but when played through programmer sounds, it is mono.
I tried both ways - as audio table sound and from disk - and both are mono.
I am not posting any code - because I am using this example one to one: https://fmod.com/resources/documentation-unity?version=2.0&page=examples-programmer-sounds.html
Here is my FMOD setup:
Why the sound is in mono?