Thanks for reading. I am new to FMod but finding it quite accommodating. Still, I’m trying to figure the best way of randomly introducing a new loop based on a simple value input (parameter).
The parameter side of things is not what I’m struggling over (yet at least). I’m just trying to work out how to randomly fade in a new loop, keeping it looping until a parameter tells it to fade away.
The reason is because I’ve written lots of loops that work together and would like the engine to choose which ones to play. If anyone can help me or point me towards the right tutorial, I’d be massively appreciative.