regenerate GUIDs

(mike) #1

i want to reuse my template but need different guids.
Can I regenerate GUIDs with fmodstudio10818?

(リチャード清水) #2

Hi Mike,

If you copy events, buses, etc. from your current project to a new project then those objects will generate new GUIDs.

It currently isn’t possible to “generate” new GUIDs for currently existing objects.

I hope this helped.


(mike) #3

Thanks. how to copy master bank? I still have those guids the same.

(リチャード清水) #4

Hi Mike,

You don’t need to copy banks across, you can just build from the new project.

I should clarify that you should copy from within the FMOD Studio project itself. By that I mean open up your project and right click on events and select “Copy”. Open a new project window and paste. Copying events will also copy across any assets that that event uses. That should assist with the error you’re seeing with the assets.


(mike) #5

copy assets does not work. in editor is fine but it plays the wrong sound and other errors.
What to do? Thanks

(mike) #6

Seems very buggy. now I get “could not find guid in bank”

(リチャード清水) #7

Hi Mike,

I’m not sure I’m following. Where is this “could not find GUID in bank” error coming from? What are you trying to do currently?