First of all, I know this is hard to understand English because I’m using a translator, sorry!
I submitted a project using fmod/resonance audio to a posting site called unity room.
Only the sound playback wasn’t working, and when I checked the console on the submissions page, there was an error.
SystemNotInitializedException: [FMOD] Initialization failed : Loading plugin ‘resonanceaudio’ from ‘https://57519.play.unityroom.com/Plugins/resonanceaudio.a’ : ERR_UNSUPPORTED : A command issued was not supported by this object. Possibly a plugin without certain callbacks specified.
at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <00000000000000000000000000000000>:0
I’ll post the game page too, so you can help me solve this problem.
Unfortunately, as of the time of writing (November of 2024), the Resonance Audio plugin is not compatible with the HTML5 platform.
To ensure that your project functions correctly on the HTML5 platform without audio issues, you will need to remove all effects associated with the Resonance Audio plugin from your FMOD Studio project. Additionally, please ensure to remove resonance from the list of dynamic plugins in your FMOD settings.
I’ll add this to our feature request list and ensure you’re included for updates on its progress. Thank you for bringing this to our attention.
Thank you for sharing the information, and I apologize for any confusion caused by my initial lack of clarity. Normally, FMOD projects are compatible with Unity Room (HTML5 platform). However, it appears that the Resonance Audio Plugin related effects are causing the errors you’ve encountered. Are you indicating that this project uses Resonance Audio Plugin related effects without encountering any errors?
To assist you further, there is a tool in FMOD Studio that can help you efficiently remove these effects. You could use the Filter by Effect feature to locate all events associated with the Resonance Audio Plugin.