I’m trying to use Resonance audio with Unity. I have the listener on the master bus and the source on the sound I want to spatialize. But when I play in Unity I get errors saying that my fmod events can not be found and a bunch of other errors that you can see in the image below.
The warning and error messages in that screenshot indicate that your game cannot find the Resonance Audio plugin, and so cannot load events from banks that use that plugin.
Can you confirm that the plugin is present in the appropriate platform folder, as described in the Dynamic Plugins section of the Plugins chapter of our Unity Integration User Guide?