Seek Speed doesn't work

Hi, I’m using Fmod Studio with Unity, and the seek speed feature simply doesn’t work, I don’t know what I’m doing wrong. For example I’m using a “musicIntensity” global parameter. If I set it this way :

FMODUnity.RuntimeManager.StudioSystem.setParameterByID(musicIntensityID, 0f);

It will instantly set the musicIntensity to 0, despite the parameter having a seek speed of 25 seconds. Is there anything i’m missing here ? Is there a way to disable seek speed that I may have done inadvertently ?
I’ve tried everything…

Okay I’m very silly, I thought the seek speed value was how long it took to reach a new value… But it’s the speed (duh), so higher values are faster. My bad,