Sound Jitter when Camera moves

Hi,
I have attached FMOD Component on my projectile. When Projectile is in air and camera moves Projectile sound jitter. Is there any way to fix this?

Is it possible you are setting the position twice?
What versions of UE4 and FMOD are you using?

I am using UE 4.24.3 and FMOD 2.00.08

Is it possible you are setting the position twice?
Projectile is moving using Projectile Movement Component I am setting velocity just once

Are you able to debug with the Studio profiler? It has a number of tools that can help with finding issues.