I can’t get my live update to work and i’m assuming it’s because i’ve not added the line of code FMOD_STUDIO_INIT_LIVEUPDATE as shown in these instructions. However, i’m struggling to find the Studio::System::initialize in any of the FMOD scripts i have. Can anybody guide me through this?
Regardless, here’s how you call the initialize method:
FMOD.Studio.System.create(out FMOD.Studio.System sys);
But the documentation says it’s automatically initialized in Unity integration, so I believe your problem may lie elsewhere.
Check out the Connect using Live Update page of our docs.