I’m working with an RTS camera, so it’s 75 units in the Y axis, above the ground. I want to make my sounds audible to this, so I’ve increased their distance. I can’t get anything to register beyond a really small area, which seems to be the same size as the default size before I started editing values.
I have an FMODStudioListener on a cube, it follows my camera. The attenuation object is the cube, if it’s near my camera I can’t hear anything, but if I move it to the ground and place my object on the ground, I can hear it.
Any ideas?
- Max distance set to 10k didn’t work.
- I verified that I can hear sounds near the cube in different areas of the world, so my OneShot worldPos is updating correctly too.
Thanks!