I am working on a team of 5 people. I am the only one using FMOD Studio and I am the sole audio designer. My project is working as expected. The project is stored in Github and each of my other 4 teammates is pulling down the code through Git’s command line client. All 4 of their Unity clients deletes the StreamingAsstes/bank files. Replacing the file only results in another automatic deletion as soon as Unity gets focus. Other files inside the StreamAssets folder are not automatically deleted, so there is code somewhere that is causing this.
Unity version: 2018.2.18f1
FMOD Unity Integration version: 1.10.09
FMOD Studio version: 1.10.09