After testing I understand new Build path logic.
Before game start build Banks copied from Build path to AssetBundles folder path.
It’s nice but newly created files in streaming assets are not removed from StreamingAssets folder after build and I have new files in my git in Build path and same in StreamingAssets path. After the build, I need manually delete files from StreamingAssets. It’s not very nice
It would be nice to delete copied banks and folder after build automatically.
In prev versions, I set path to StreamingAssets in FMODSettings and build banks in StreamingAssets from FMOD Studio project. That was enough and everything worked well.