The "Build banks to folders mirroring the banks browser hierarchy" option doesn't play nice with the Unity integration

I wanted to keep my banks organised so I don’t have files strewn at the root of my StreamingAssets folder, so I checked the option and built the banks with it, but for some reason the Unity integration can’t find them if they’re not built into the root of the build folder. Why is that?

If you’re using a multiple platform build setting then you can point Unity to the root “Build” folder in your FMOD Studio project, however if you’re using a single platform then you will need to point Unity to the platform folder that was used for the FMOD Studio project (eg. “Build/Desktop”).