There are screenshots showing all the most basic stuff that a toddler could get through without them, yet when it comes to deleting the audio scripts, there are no screenshots. How are we (ultimate noobs) supposed to know what it means to “delete all calls to playsound” In a part of the script like this →
void PlaySound(AudioClip sound)
{
if (!sound)
return;
if (!m_AudioSource)
{
m_AudioSource = gameObject.AddComponent<AudioSource>();
m_AudioSource.outputAudioMixerGroup = AudioUtility.GetAudioGroup(AudioUtility.AudioGroups.HUDObjective);
}
m_AudioSource.PlayOneShot(sound);
}
where is the call? I deleted all of that and ended up with compilation errors. Please include screenshots of the parts of the script to be deleted. zzzzzzzzzzz