UE4 Adding audio in UMG


Does UE4 integration still not support events in UMG?

(FMOD 2.01.00 UE4 4.24.2)

Will this be supported eventually?

I’m not sure what you mean? As far as I’m aware, we already support UMG. There’s nothing stopping you from using UI elements created in UMG to create, play, and control instances of FMOD Studio events.

This was likely related to a different bug, sorry.

I noticed today when exporting banks to Unreal (With the engine open) all FMOD audio stopped working. It started working again after building banks a few times. It’s likely I was running a broken export when beginning to work in UMG.