We’re using FMOD plugins with version 2.03.06 in a C++ Unreal Engine project.
Everything works perfectly in the editor, but the Desktop packaged build crashes immediately when I run it. The crash occurs as soon as the executable is launched, and it appears to be related to FMOD plugins.
Here’s a snippet from the crash log that points to FMOD as the main cause:
We’ve followed the documentation to set up the plugins correctly, and there are no errors or warnings during the development in the editor:
Additionally, I’ve tried recompiling the plugins according to the guide here:
https://www.fmod.com/docs/2.02/unreal/user-guide.html#compiling-the-plugin-optional
but the issue persists in the packaged build.
Thanks in advance for any help or suggestions!