I’m new to FMOD - and like it a lot already!
I’m making a text-based adventure and creating a Unity-editor tool to debug FMOD-commands from the text. For that, I need a list of all FMOD-events in the FMOD-project - specifically, I need the path and guid for each event.
I need this for an editor tool, so it only needs to run in editor time (not in runtime/play mode).
Can anyone help me with how to approach it?
I really appreciate any help you can provide!