We are trying to build our title for xbox platform in Unity. We have used FMOD for 70% of our sound implementation, for the rest 30% we have used Unity’s Audio System.
We were having issues when we play our xbox build. After searching in forum, we came to know that, FMOD does not work well with Unity’s audio and it’s recommended to disable unity audio for xbox platform.
We are very late at our development stage. So is there any solution so that both FMOD and Unity’s audio can work together?
We are using FMOD version 2.02.04 with Xbox GDK June 2021 Update 4, (10.0.19041.7032)