Hi, each time we rebuild FMOD, packaging fails afterward. To fix it, we have to manually delete the Binaries, Intermediate, and Saved folders, which is not a practical long-term solution.
LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
LogTurnkeySupport: Selected target: GASPALS
LogLauncherProfile: Unable to use promoted target - receipt ../../../../../../Users/antbo/Documents/3Eyes/3Eyes2025/Binaries/Win64/GASPALS.target is not for a promoted target
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=52738 -project="C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject" -target=GASPALS -unrealexe="C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\Unr
ealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="C:/Users/antbo/Documents/3Eyes/Build/Windows" -clientconfig=Shipping -nodebuginfo" -nocompile -nocompileuat ]
UATHelper: Packaging (Windows): Running AutomationTool...
UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 8.0.300
UATHelper: Packaging (Windows): Starting AutomationTool...
UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=52738 -project=C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject -target=GASPALS -unrealexe="C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -ios
tore -compressed -prereqs -archivedirectory=C:/Users/antbo/Documents/3Eyes/Build/Windows -clientconfig=Shipping -nodebuginfo -nocompile -nocompileuat
UATHelper: Packaging (Windows): Initializing script modules...
UATHelper: Packaging (Windows): Total script module initialization time: 0.22 s.
UATHelper: Packaging (Windows): Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
UATHelper: Packaging (Windows): Executing commands...
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
UATHelper: Packaging (Windows): Scanning for envvar changes...
UATHelper: Packaging (Windows): ... done!
UATHelper: Packaging (Windows): Cleaning Temp Paths...
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for C:\Users\antbo\Documents\3Eyes\3Eyes2025\GASPALS.uproject
UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe "C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" GASPALS Win64 Shipping -Project=C:\Users\antbo\Documents\3Eyes\3Eyes2025\GASPALS.uproject -Manifest=C:\Users\antbo\Documents\3Eyes\3Eyes2025\Intermediate\Build\Manifest.xml -remoteini="C:\Users\antbo\Documents\3Eyes\3Eyes2025" -skipdeploy -log="C:\Users\antbo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\UBA-GASPALS-Win64-Sh
ipping.txt"
UATHelper: Packaging (Windows): Log file: C:\Users\antbo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\UBA-GASPALS-Win64-Shipping.txt
UATHelper: Packaging (Windows): Using 'git status' to determine working set for adaptive non-unity build (C:\Users\antbo\Documents\3Eyes\3Eyes2025).
UATHelper: Packaging (Windows): Creating makefile for GASPALS (manifest 'C:\Users\antbo\Documents\3Eyes\3Eyes2025\Intermediate\Build\Manifest.xml' not found)
UATHelper: Packaging (Windows): Available x64 toolchains (1):
UATHelper: Packaging (Windows): * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.42.34433
UATHelper: Packaging (Windows): (Family=14.42.34433, FamilyRank=1, Version=14.42.34436, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)
UATHelper: Packaging (Windows): Visual Studio 2022 compiler version 14.42.34436 is not a preferred version. Please use the latest preferred version 14.38.33130
UATHelper: Packaging (Windows): Writing manifest to C:\Users\antbo\Documents\3Eyes\3Eyes2025\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Windows): Building GASPALS...
UATHelper: Packaging (Windows): Using Visual Studio 2022 14.42.34436 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.42.34433) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Packaging (Windows): Warning: Visual Studio 2022 compiler is not a preferred version
UATHelper: Packaging (Windows): [Upgrade]
UATHelper: Packaging (Windows): [Upgrade] Using backward-compatible include order. The latest version of UE has changed the order of includes, which may require code changes. The current setting is:
UATHelper: Packaging (Windows): [Upgrade] IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3
UATHelper: Packaging (Windows): [Upgrade] Suppress this message by setting 'IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_5;' in GASPALS.Target.cs.
UATHelper: Packaging (Windows): [Upgrade] Alternatively you can set this to 'EngineIncludeOrderVersion.Latest' to always use the latest include order. This will potentially cause compile errors when integrating new versions of the engine.
UATHelper: Packaging (Windows): [Upgrade]
UATHelper: Packaging (Windows): Determining max actions to execute in parallel (8 physical cores, 16 logical cores)
UATHelper: Packaging (Windows): Executing up to 8 processes, one per physical core
UATHelper: Packaging (Windows): Using Unreal Build Accelerator local executor to run 2 action(s)
UATHelper: Packaging (Windows): Storage capacity 40Gb
PackagingResults: Warning: Visual Studio 2022 compiler is not a preferred version
UATHelper: Packaging (Windows): ---- Starting trace: 250624_143739 ----
UATHelper: Packaging (Windows): UbaSessionServer - Disable remote execution (remote sessions will finish current processes)
UATHelper: Packaging (Windows): ------ Building 2 action(s) started ------
UATHelper: Packaging (Windows): [1/2] Link [x64] GASPALS-Win64-Shipping.exe
UATHelper: Packaging (Windows): Cr�ation de la biblioth�que C:\Users\antbo\Documents\3Eyes\3Eyes2025\Binaries\Win64\GASPALS-Win64-Shipping.lib et de l'objet C:\Users\antbo\Documents\3Eyes\3Eyes2025\Binaries\Win64\GASPALS-Win64-Shipping.exp
UATHelper: Packaging (Windows): FMODAudioLinkInputClient.cpp.obj : error LNK2011: objet pr�compil� absent de l'�dition de liens�; l'image risque de ne pas s'ex�cuter
UATHelper: Packaging (Windows): Conseil sur les symboles d�finis et susceptibles de correspondre�:
UATHelper: Packaging (Windows): __@@_PchSym_@00@UfhvihUzmgylUwlxfnvmghUDvbvhUDvbvhCACFUrmgvinvwrzgvUyfrowUdrmGEUcGEUtzhkzohUhsrkkrmtUvmtrmvUhszivwkxsOvmtrmvOkilqvxgOezozkrOxkkCAOrmxoliwvifmivzoFPDOsOlyq@4B2008FD98C1DD4
UATHelper: Packaging (Windows): __@@_PchSym_@00@UfhvihUzmgylUwlxfnvmghUDvbvhUDvbvhCACFUrmgvinvwrzgvUyfrowUdrmGEUcGEUtzhkzohUhsrkkrmtUxlivUhszivwkxsOxlivOkilqvxgOezozkrOxkkCAOrmxoliwvifmivzoFPDOsOlyq@4B2008FD98C1DD4
UATHelper: Packaging (Windows): __@@_PchSym_@00@UtucUlfgkfgUwfnkGEUwDwvcgUrtucPvcgPoryOwriUivovzhvUhgwzucPoryOlyq@4B2008FD98C1DD4
UATHelper: Packaging (Windows): __@@_PchSym_@00@UyfrowztvmgBUdlipUxBxDuBHvyBGHxEJEUyfrowUhgztrmtUunlwhgfwrlUslhgkilqvxgUkoftrmhUunlwhgfwrlUrmgvinvwrzgvUyfrowUdrmGEUcGEUfmivzotznvUhsrkkrmtUunlwhgfwrlUkxsOunlwhgfwrlOsOlyq@4B2008FD98C1DD4
UATHelper: Packaging (Windows): C:\Users\antbo\Documents\3Eyes\3Eyes2025\Binaries\Win64\GASPALS-Win64-Shipping.exe : fatal error LNK1120: 1 externes non r�solus
UATHelper: Packaging (Windows): Trace file written to C:/Users/antbo/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.5/UBA-GASPALS-Win64-Shipping.uba with size 4.0kb
UATHelper: Packaging (Windows): Total time in Unreal Build Accelerator local executor: 5.80 seconds
UATHelper: Packaging (Windows): Total execution time: 7.39 seconds
UATHelper: Packaging (Windows): Took 7,48s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\antbo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\UBA-GASPALS-Win64-Shipping.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 9s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error