Unreal Engine Package Failed after FMOD rebuild

Hi, each time we rebuild FMOD, packaging fails afterward. To fix it, we have to manually delete the Binaries, Intermediate, and Saved folders, which is not a practical long-term solution.

LogUObjectHash: Compacting FUObjectHashTables data took   0.88ms
LogTurnkeySupport: Selected target: GASPALS
LogLauncherProfile: Unable to use promoted target - receipt ../../../../../../Users/antbo/Documents/3Eyes/3Eyes2025/Binaries/Win64/GASPALS.target is not for a promoted target
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=52738  -project="C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook  -project="C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject" -target=GASPALS  -unrealexe="C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\Unr
ealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="C:/Users/antbo/Documents/3Eyes/Build/Windows" -clientconfig=Shipping -nodebuginfo" -nocompile -nocompileuat ]
UATHelper: Packaging (Windows): Running AutomationTool...
UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 8.0.300
UATHelper: Packaging (Windows): Starting AutomationTool...
UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=52738 -project=C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=C:/Users/antbo/Documents/3Eyes/3Eyes2025/GASPALS.uproject -target=GASPALS -unrealexe="C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -ios
tore -compressed -prereqs -archivedirectory=C:/Users/antbo/Documents/3Eyes/Build/Windows -clientconfig=Shipping -nodebuginfo -nocompile -nocompileuat
UATHelper: Packaging (Windows): Initializing script modules...
UATHelper: Packaging (Windows): Total script module initialization time: 0.22 s.
UATHelper: Packaging (Windows): Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
UATHelper: Packaging (Windows): Executing commands...
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
UATHelper: Packaging (Windows): Scanning for envvar changes...
UATHelper: Packaging (Windows): ... done! 
UATHelper: Packaging (Windows): Cleaning Temp Paths...
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for C:\Users\antbo\Documents\3Eyes\3Eyes2025\GASPALS.uproject
UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe "C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" GASPALS Win64 Shipping -Project=C:\Users\antbo\Documents\3Eyes\3Eyes2025\GASPALS.uproject -Manifest=C:\Users\antbo\Documents\3Eyes\3Eyes2025\Intermediate\Build\Manifest.xml  -remoteini="C:\Users\antbo\Documents\3Eyes\3Eyes2025"  -skipdeploy  -log="C:\Users\antbo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\UBA-GASPALS-Win64-Sh
ipping.txt"
UATHelper: Packaging (Windows): Log file: C:\Users\antbo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\UBA-GASPALS-Win64-Shipping.txt
UATHelper: Packaging (Windows): Using 'git status' to determine working set for adaptive non-unity build (C:\Users\antbo\Documents\3Eyes\3Eyes2025).
UATHelper: Packaging (Windows): Creating makefile for GASPALS (manifest 'C:\Users\antbo\Documents\3Eyes\3Eyes2025\Intermediate\Build\Manifest.xml' not found)
UATHelper: Packaging (Windows): Available x64 toolchains (1):
UATHelper: Packaging (Windows):  * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.42.34433
UATHelper: Packaging (Windows):     (Family=14.42.34433, FamilyRank=1, Version=14.42.34436, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)
UATHelper: Packaging (Windows): Visual Studio 2022 compiler version 14.42.34436 is not a preferred version. Please use the latest preferred version 14.38.33130
UATHelper: Packaging (Windows): Writing manifest to C:\Users\antbo\Documents\3Eyes\3Eyes2025\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Windows): Building GASPALS...
UATHelper: Packaging (Windows): Using Visual Studio 2022 14.42.34436 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.42.34433) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Packaging (Windows): Warning: Visual Studio 2022 compiler is not a preferred version
UATHelper: Packaging (Windows): [Upgrade]
UATHelper: Packaging (Windows): [Upgrade] Using backward-compatible include order. The latest version of UE has changed the order of includes, which may require code changes. The current setting is:
UATHelper: Packaging (Windows): [Upgrade]     IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3
UATHelper: Packaging (Windows): [Upgrade] Suppress this message by setting 'IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_5;' in GASPALS.Target.cs.
UATHelper: Packaging (Windows): [Upgrade] Alternatively you can set this to 'EngineIncludeOrderVersion.Latest' to always use the latest include order. This will potentially cause compile errors when integrating new versions of the engine.
UATHelper: Packaging (Windows): [Upgrade]
UATHelper: Packaging (Windows): Determining max actions to execute in parallel (8 physical cores, 16 logical cores)
UATHelper: Packaging (Windows):   Executing up to 8 processes, one per physical core
UATHelper: Packaging (Windows): Using Unreal Build Accelerator local executor to run 2 action(s)
UATHelper: Packaging (Windows):   Storage capacity 40Gb
PackagingResults: Warning: Visual Studio 2022 compiler is not a preferred version
UATHelper: Packaging (Windows): ---- Starting trace: 250624_143739 ----
UATHelper: Packaging (Windows): UbaSessionServer - Disable remote execution (remote sessions will finish current processes)
UATHelper: Packaging (Windows): ------ Building 2 action(s) started ------
UATHelper: Packaging (Windows): [1/2] Link [x64] GASPALS-Win64-Shipping.exe
UATHelper: Packaging (Windows):    Cr�ation de la biblioth�que C:\Users\antbo\Documents\3Eyes\3Eyes2025\Binaries\Win64\GASPALS-Win64-Shipping.lib et de l'objet C:\Users\antbo\Documents\3Eyes\3Eyes2025\Binaries\Win64\GASPALS-Win64-Shipping.exp
UATHelper: Packaging (Windows): FMODAudioLinkInputClient.cpp.obj : error LNK2011: objet pr�compil� absent de l'�dition de liens�; l'image risque de ne pas s'ex�cuter
UATHelper: Packaging (Windows):   Conseil sur les symboles d�finis et susceptibles de correspondre�:
UATHelper: Packaging (Windows):     __@@_PchSym_@00@UfhvihUzmgylUwlxfnvmghUDvbvhUDvbvhCACFUrmgvinvwrzgvUyfrowUdrmGEUcGEUtzhkzohUhsrkkrmtUvmtrmvUhszivwkxsOvmtrmvOkilqvxgOezozkrOxkkCAOrmxoliwvifmivzoFPDOsOlyq@4B2008FD98C1DD4
UATHelper: Packaging (Windows):     __@@_PchSym_@00@UfhvihUzmgylUwlxfnvmghUDvbvhUDvbvhCACFUrmgvinvwrzgvUyfrowUdrmGEUcGEUtzhkzohUhsrkkrmtUxlivUhszivwkxsOxlivOkilqvxgOezozkrOxkkCAOrmxoliwvifmivzoFPDOsOlyq@4B2008FD98C1DD4
UATHelper: Packaging (Windows):     __@@_PchSym_@00@UtucUlfgkfgUwfnkGEUwDwvcgUrtucPvcgPoryOwriUivovzhvUhgwzucPoryOlyq@4B2008FD98C1DD4
UATHelper: Packaging (Windows):     __@@_PchSym_@00@UyfrowztvmgBUdlipUxBxDuBHvyBGHxEJEUyfrowUhgztrmtUunlwhgfwrlUslhgkilqvxgUkoftrmhUunlwhgfwrlUrmgvinvwrzgvUyfrowUdrmGEUcGEUfmivzotznvUhsrkkrmtUunlwhgfwrlUkxsOunlwhgfwrlOsOlyq@4B2008FD98C1DD4
UATHelper: Packaging (Windows): C:\Users\antbo\Documents\3Eyes\3Eyes2025\Binaries\Win64\GASPALS-Win64-Shipping.exe : fatal error LNK1120: 1 externes non r�solus
UATHelper: Packaging (Windows): Trace file written to C:/Users/antbo/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.5/UBA-GASPALS-Win64-Shipping.uba with size 4.0kb
UATHelper: Packaging (Windows): Total time in Unreal Build Accelerator local executor: 5.80 seconds
UATHelper: Packaging (Windows): Total execution time: 7.39 seconds
UATHelper: Packaging (Windows): Took 7,48s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\antbo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\UBA-GASPALS-Win64-Shipping.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 9s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error